Restaurant Empire 2: Review

The restaurant business has always been in high esteem. At economic universities, when enrolling in a specialty, one way or another related to this type of activity, there was and will be a big competition. Still – there are many people who want to pass this in every sense an entertaining course of training “tasty” crafts, which, moreover, promises large young ladies in the future. Of course, the point is not so much in education as there is desire and money. And if you already have the first attribute, but there is no second yet, then Restaurant Empire 2… no, it will not be able to offer you a peculiar interactive course of the young and talented owner of the restaurant. Rather, on the contrary, if you are a very susceptible person, then the game will become a kind of catalyst-reproach to develop a gag reflex to the aforementioned elite type of business. Well, she, in any case, will try very hard to do it. You are still with us? Then we continue and slightly paraphrase for starters the famous phrase from Fallout 3: “Get ready for the past, friends!”

It turns out that the prostate is to blame!

By the way, the game even has a plot in the game. The young and talented Culinary Culinary Armand Leboeuf, who has recently completed training in the appropriate specialty, is eager to open his own business. Like any other ambitious and inexperienced beginner, Armand does not have enough funds to build a restaurant alone, hire people and buy the highest quality products for the kitchen. Here, the uncle of the protagonist comes to the rescue-Michel Leboeuf-Michel Leboeuf. The old man is no longer able to engage in his own restaurant under the romantic name Treize a Table. The main reason is that the inflamed prostate closed him completely. Poor.

The game still has the so-called Sandbox-Mode (in the main menu it is directly written). It differs from the career regime in that there, in fact, there is no story, and no one limits the amount of initial capital – you are free to set at least nine -digit amounts. Here, developers seem to formulate the question: “What will happen to the interest of the game, if you remove one of the main economic factors?”. So, we answer: Restaurant Empire 2 turns into a completely different game. Its closest analogue is a party in chess with a one -year -old baby. This is probably very interesting and exciting. As you think?

After passing a brief introductory course, we fall into the thick of the events. The player has completely reached goals: to finish, for example, the current month with a little revenue, not to lose the hired personnel and try to select only the best candidates. Immediately make a reservation that it will not be so easy to put a restaurant entrusted to us in a deep debt hole. But here the merit is not so much in the friendly management system as in the huge starting capital, which is left by Uncle Michelle at the disposal of his beloved nephew. In order, as they say, “to thoroughly be all a matter”, you need to methodically hire the lazy ones, the lazy ones, furnish your institution with the most uncomfortable furniture and make sure that the price “wrapping” for dishes is at least three hundred percent. And here the first noticeable drawback of the economic component of the game pops up to the surface. Giving us a large amount of virtual money in our hands, the developers completely forgot that capital should somehow be used with interest. Otherwise it turns out that the majority of money hangs with a dead load. The establishment management system itself looks pretty standard for such „Tykunov”. We hire the staff, regularly enter the menu of more and more piquant and unusual dishes, monitor the quality of customer service and try to improve it in every possible way. After the month of the month, we, as the owner of the restaurant, have to summarize small results of our own activities, “reduce the debit with the loan” and, with a successful outcome, receive symbolic awards for special merits. Gradually, our right of ownership and order will apply not only to Treize A Table. The name of the game appears in the name of the word empire. This means that if you still decided to spend some time in an embrace with this game https://www.archlinexp.com/images/pages/midnight-wins-casino-login-guide-troubleshooting-login-issues-and-password-recovery.html, then be prepared to take responsibility for managing the whole string of restaurants and to struggle for the market with local competitors.

Unfortunately, no matter how hard the poor thing is trying Restaurant Empire 2 make a smart strategy out of yourself, it does not come out. Imagine a child trying to frown, as his dad does. The kid thinks that he succeeds, but from the outside it looks frank shouting. A similar situation can be traced with this “restaurant simulator” – the game only shows us children’s grimaces instead of interested in interesting and deep gameplay. Take at least the process of searching and selecting personnel. It would seem that it could be easier – I looked in the corresponding plate at the experience of the employee, the desired salary, the level of morality (the higher the latter – the one, of course, was better), compared all the data, picked up suitable candidates – and voila! But no! After hiring an employee, it may turn out that every second visitor will complain about him, accusing of unscrupulousness or, say, rudeness. Moreover, no matter how hard you try to meet the guilty employee – to increase the salary and thereby increase the indicator of morality – this, as a rule, does not bring results. It is not worth lowering the payment rate in any case – the offended employee will be even more added from this. What is the most offensive, the game does not have a connection between the level of salary, experience, morality or even the prestige of the restaurant with the labor qualities of its employees.

Or take it, for example, visitors – it would seem to be clear with them too: we furnish a restaurant with taste and luxury, we put almost every table of a separate waiter, make discounts in the menu, study the taste addictions of customers and collect the cropFrom sonorous coins. So not – visitors seem to be sleeping and see how to get to the leadership, that is, to us, for the most ridiculous reasons. A simple example: your humble servant braided the second floor of one institution with a dozen road chandeliers and installed additional side lamps almost every twenty centimeters. All the same, there is more than one dull client who will write down in the plaintive book: “Add light, I can’t read your menu at all!»A similar situation can be traced with discounts on dishes (there will be a lot of fifty percent of the initial price to someone) and even with the level of service. We have a firm conviction that in the game the complaints of visitors are “distributed” absolutely by chance, without any logic and special accounting of external factors.

About painful and disappointed

And now we will tell you a small and very terrible fairy tale „On Lost Time”. But not the charming story, the film adaptation of which in Soviet times was designed to re -educate peeling boys and girls, but completely different. And „lost time” there is another. That which was lost by developers from Enlight Software from approximately 2002 to the present day. Code masters, graphics and sound from the aforementioned studio were missed during this period! Here is just the shortest list: the widespread introduction of pixel and vertical shaaders of the second (at least) versions, seminars about the importance of beta testing before releasing the final product in the distribution network, practical classes and courses on the textures of unshakable things as BAMP-meaping,Blur and many others. And sound engineers have beaten off at all. It looks like in the studio Enlight Software Only sound-tales are found. For, otherwise, we do not know how to explain the ugly quality of the local soundtrack, not to mention the same voice acting. By the way, about the latter. Honestly, it is difficult to call it and voice acting-a few monotonous “puffs” issued here only for the sounds of a crowded restaurant, and practically no signs of “sound life”, the city-we will not call a full-fledged voice acting, though? So, pampering. It should also be noted that the sound path will certainly want to finish with your equipment, as well as the picture with its regularly missing textures, shadows and more than more.

Pros: The game takes a small place on the hard drive.
Cons: terrible sound row;outdated picture;poorly balanced economic system;Numerous graphic and sound bugs.

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